Uses of Class
nl.mtvehicles.core.infrastructure.utils.ItemFactory
Packages that use ItemFactory
Package
Description
Useful methods and classes used by the plugin
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Uses of ItemFactory in nl.mtvehicles.core.infrastructure.utils
Methods in nl.mtvehicles.core.infrastructure.utils that return ItemFactoryModifier and TypeMethodDescriptionItemFactory.addEnchant(org.bukkit.enchantments.Enchantment enchantment, int level)ItemFactory.addEnchantGlow()ItemFactory.addEnchantments(Map<org.bukkit.enchantments.Enchantment,Integer> enchantments)ItemFactory.addLoreLine(String line)ItemFactory.addLoreLine(String line, int pos)ItemFactory.addLoreLines(List<String> line)ItemFactory.addUnsafeEnchantment(org.bukkit.enchantments.Enchantment enchantment, int level)ItemFactory.clone()ItemFactory.hideAttributes()ItemFactory.removeEnchantment(org.bukkit.enchantments.Enchantment enchantment)ItemFactory.removeLore()ItemFactory.removeLoreLine(int index)ItemFactory.removeLoreLine(String line)ItemFactory.setAmount(int amount)ItemFactory.setDurability(int durability)ItemFactory.setDyeColor(org.bukkit.DyeColor color)ItemFactory.setGlowing(boolean glowing)ItemFactory.setLeatherArmorColor(org.bukkit.Color color)ItemFactory.setSkullOwner(String owner)Deprecated.ItemFactory.setSkullOwner(org.bukkit.OfflinePlayer owner)ItemFactory.setType(org.bukkit.Material material)ItemFactory.setUnbreakable(boolean unbreakable)
setSkullOwner(OfflinePlayer)instead.